Webs of Power: Time Vortex - International News for Turn 168

From the NewsWire:

From the Grapevine:

  • Explorers loyal to Anachronism have connected to a region belonging to TV-Independents!
  • Explorers loyal to Anachronism have connected to a region belonging to Temujin!
  • Invasion! There are reports that a massive force loyal to Temujin invaded Anachronism at Buitreraptor! The defenders were hopelessly outnumbered!
    ... the victorious attackers take control of the region's 10 production!

  • Invasion! There are reports that a massive force loyal to Anachronism invaded Temujin at Buitreraptor! But the defenders outnumbered the attackers!
    ... the surviving defenders cheer as the last attackers retreat in disarray!

  • Spies claim that TimeKeepers loyal to Anachronism were spotted Scouting out the forces of Temujin at Sabzavar.
  • Battle! There are reports that Temujin attacked Anachronism at NIST F-1! The defenders were hopelessly outnumbered!
    ... the victorious attackers take control of the region's 8 production!

  • Battle! There are reports that Anachronism attacked Temujin at Kumal! The overmatched defenders fought bravely!
    ... the surviving defenders cheer as the last attackers retreat in disarray!

  • Invasion! There are reports that a massive force loyal to Red Claw invaded Temujin at Buitreraptor! The defenders were hopelessly outnumbered!
    ... the victorious attackers take control of the region's 10 production!

  • Invasion! There are reports that a massive force loyal to Red Claw invaded Anachronism at Henge Builders! The overmatched defenders fought bravely!
    ... the victorious attackers take control of the region's 5 production!

  • Battle! There are reports that Anachronism attacked Temujin at Kashgar! Evenly matched, the two sides fought heroically!
    ... the surviving defenders cheer as the last attackers retreat in disarray!

  • World-Line in Crisis: Disaster has struck the World-Line Egypt owned by Prime Mover Anachronism. The surviving units and population are being merged into adjacent World-Lines.
  • Region Disconnect: The connection between Egypt and NIST F-1 has broken. Both places now have an additional external connection possible.
  • Region Disconnect: The connection between Egypt and 86400 spd has broken. Both places now have an additional internal connection possible.
  • Region Disconnect: The connection between Egypt and George Graham has broken. Both places now have an additional internal connection possible.
  • Region Disconnect: The connection between Egypt and Samarkand has broken. Both places now have an additional internal connection possible.
  • World-Line in Crisis: Disaster has struck the World-Line Doh owned by Prime Mover Anachronism. The surviving units and population are being merged into adjacent World-Lines.
  • Region Disconnect: The connection between Doh and Soh has broken. Both places now have an additional internal connection possible.
  • Region Disconnect: The connection between Doh and Zing has broken. Both places now have an additional internal connection possible.
  • Region Disconnect: The connection between Independent-30 and Soh has broken. Both places now have an additional external connection possible.
  • Region Disconnect: The connection between NIST F-1 and Dunhuang has broken. Both places now have an additional external connection possible.
  • W.P. Census Report: The Universe now contains a total of 79 regions controlled by a total of 4 Leaders. 66 of these regions belong to the 3 Leaders controlling Major (i.e. interconnected) nations.

  • Region Crises Expected: The Major nations in the Universe have grown larger than the sustainable equilibrium. There are likely to be more Region Crises next turn.

    The next update is scheduled for Saturday at 20:00 U.S. Pacific Time.

    The Leading Leaders on Turn 168

    (To be listed this turn, a Leader must control 1 or more Regions and be among the top 4 Leaders for a given stat.)

    Most
    Regions
    Most
    Units
    Most
    Production
    Best Regions
    (Prod./Region)
    Best Defenses
    (Units/Region)
    Maxing Out
    (Units/Prod.)
    1.Anachronism 24
    2.Temujin 22
    3.Red Claw 18
    4.John 6
    1.Anachronism 1242
    2.Red Claw 805
    3.Temujin 758
    4.John 199
    1.Anachronism 171
    2.Red Claw 102
    3.Temujin 89
    4.John 17
    1.Anachronism 7.1
    2.Red Claw 5.7
    3.Temujin 4.0
    4.John 2.8
    1.Anachronism 51.8
    2.Red Claw 44.7
    3.Temujin 34.5
    4.John 33.2
    1.John 11.7
    2.Temujin 8.5
    3.Red Claw 7.9
    4.Anachronism 7.3

    Strategic Status Summary for Turn 168

    Units and Production

    LeaderNationRegionsUnitsIndustryTradeTot. ProductionProd/RegionUnits/RegionUnits/Prod
    AnachronismAnachronismia24  1242  104  67  171   7.1   51.8   7.3  
    JohnFog of War6  199  13  4  17   2.8   33.2   11.7  
    Red ClawDromaeosauridaen Empire18  805  61  41  102   5.7   44.7   7.9  
    TemujinMongolia22  758  56  33  89   4.0   34.5   8.5  

    Connections, Borders and Links

    LeaderNationRegionsNeighboring
    Nations
    Established
    Borders
    Internal
    Links
    Borders
    per Region
    Links
    per Region
    AnachronismAnachronismia24  3  26  48   1.08   2.00  
    JohnFog of War6  0  0  10   0.00   1.67  
    Red ClawDromaeosauridaen Empire18  3  18  38   1.00   2.11  
    TemujinMongolia22  3  23  34   1.05   1.55  


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