Webs of Power: Time Vortex - International News for Turn 145

From the NewsWire:

From the Grapevine:

  • Emissaries of BoldyGo carry this message to all:
    i suspect the semi-final draw has been suggested by Anachyboy.....

  • Explorers loyal to Temujin have connected to a region belonging to Red Claw!
  • Explorers loyal to Temujin have connected to a region belonging to Anachronism!
  • Spies claim that 7 Warriors loyal to Temujin were spotted Scouting out the forces of Anachronism at Dial of the Sun.
  • City in Crisis: Disaster has struck the City Turpan owned by Khan Temujin. The surviving units and population are being merged into adjacent Citys.
  • Region Disconnect: The connection between Turpan and Urgench has broken. Both places now have an additional internal connection possible.
  • Region Disconnect: The connection between Turpan and Khara-Khoto has broken. Both places now have an additional internal connection possible.
  • City in Crisis: Disaster has struck the City Otrar owned by Khan Temujin. The surviving units and population are being merged into adjacent Citys.
  • Region Disconnect: The connection between Otrar and Zunk has broken. Both places now have an additional internal connection possible.
  • Region Disconnect: The connection between Otrar and Kashgar has broken. Both places now have an additional internal connection possible.
  • Region Disconnect: The connection between Egypt and Bukhara has broken. The connection has been permanently damaged and must be rebuilt.
  • Region Disconnect: The connection between Egypt and Universal Time has broken. Both places now have an additional external connection possible.
  • W.P. Census Report: The Universe now contains a total of 84 regions controlled by a total of 4 Leaders. 80 of these regions belong to the 4 Leaders controlling Major (i.e. interconnected) nations.

    The next update is scheduled for Saturday at 20:00 U.S. Pacific Time.

    The Leading Leaders on Turn 145

    (To be listed this turn, a Leader must control 1 or more Regions and be among the top 4 Leaders for a given stat.)

    Most
    Regions
    Most
    Units
    Most
    Production
    Best Regions
    (Prod./Region)
    Best Defenses
    (Units/Region)
    Maxing Out
    (Units/Prod.)
    1.Anachronism 28
    2.Temujin 24
    3.Red Claw 16
    4.BoldyGo 10
    1.Anachronism 1188
    2.Temujin 1049
    3.Red Claw 557
    4.BoldyGo 415
    1.Anachronism 194
    2.Red Claw 88
    3.Temujin 78
    4.BoldyGo 66
    1.Anachronism 6.9
    2.BoldyGo 6.6
    3.Red Claw 5.5
    4.Temujin 3.2
    1.Temujin 43.7
    2.Anachronism 42.4
    3.BoldyGo 41.5
    4.Red Claw 34.8
    1.Temujin 13.4
    2.Red Claw 6.3
    3.BoldyGo 6.3
    4.Anachronism 6.1

    Strategic Status Summary for Turn 145

    Units and Production

    LeaderNationRegionsUnitsIndustryTradeTot. ProductionProd/RegionUnits/RegionUnits/Prod
    AnachronismAnachronismia28  1188  113  81  194   6.9   42.4   6.1  
    BoldyGoMusical Chairs10  415  40  26  66   6.6   41.5   6.3  
    Red ClawDromaeosauridaen Empire16  557  55  33  88   5.5   34.8   6.3  
    TemujinMongolia24  1049  53  25  78   3.2   43.7   13.4  

    Connections, Borders and Links

    LeaderNationRegionsNeighboring
    Nations
    Established
    Borders
    Internal
    Links
    Borders
    per Region
    Links
    per Region
    AnachronismAnachronismia28  4  21  80   0.75   2.86  
    BoldyGoMusical Chairs10  4  10  20   1.00   2.00  
    Red ClawDromaeosauridaen Empire16  4  16  30   1.00   1.88  
    TemujinMongolia24  4  14  44   0.58   1.83  


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